Tuesday, August 25, 2009

Bison Art and Design



Just a peek at some of their latest work.

Source: Bison

The Motel Illustrations




Done for Egg and Velocity

Source: The Motel

Wednesday, August 19, 2009

Alex McLeod



At first glance these artworks look like they are part of a real environment! And we are just wondering…How quickly these 3D rendering programs are growing!! That’s why Alex McLeod, a young designer from Toronto, says that “I have to keep on the ball. Before I know it I'll have to teach myself how to make art again.

e uses a number of 3D programs, three or four in total for each artwork. Some programs are good for sculpting, some for fluid simulation others for rendering. He believes that It is possible to achieve similar results with many of the leading software manufacturers releases. McLeod is working part-time in Museums and as a free lance 3D graphic designer. His 3D artworks are pretty romantic and according to his words he uses too much pine to be futuristic. His first solo exhibition will take place in the Switch Contemporary gallery, from 8 June - 5 July 2009. (2217 Dundas West, Toronto,ON).

Source: Yatzer

Gregoire Alexandre






Interview & text by Apostolos Mitsios for Yatze

Well, Grégoire, how did your passionate relationship with photography start?
My first attraction for images came through cinema that I studied for a few years. Although I was into cinema, practically I felt more confident with the photographs that I was taking at that time. I liked especially the fact that I could practice on my own. Photography didn't require the same amount of energy, money and self confidence that, by the way, I was lacking at that time.


Do you have any particular working process? How do you decide the concepts? Is there any team behind them?
I like to work on commissions. That gives me the impulse to do things, the basis to build on. Then it's a combination of thinking, feeling and mixing ideas and memories. There's no team behind the concepts but, at some point, there is a discussion with some other people involved in the project (set designer, stylist, model...)


The use of bold imagination is one of the trademarks of your work that is full of onirical details. Which are your inspirations?
My inspirations are very diverse. It can be other images, paintings, films or any other piece of art, but beyond that my inspiration is often photography itself and its possibilities and limits. I must say that I find the tool quite interesting.


Which is the biggest difficulty in order to maintain your artistic principles while shooting fashion editorials or advertisements?
The biggest difficulty is to develop another level of understanding in the picture without affecting the first main principle that consists in showing one specific thing. I like to bring photography a little further than expected. Advertisement is something quite different because I’m not the author of the creative part (that comes from the agencies), so don't consider it, neither I present it as my work.


Source: Yatzer



A Conceptual Magazine


Take a look at their sight for some interesting artists, photographers and exhibitions.

Thursday, August 13, 2009

*Featured student* Dylan Windham Jones






Name: Dylan Wyndham Jones


Age: 22


Previous studies? Finishing up at AAA or diploma in graphic design, but I also got a certificate in DTP


Originally from: Bloemfontein, but Cape Town has been my home most of my life.


Inspired by: People, and things around me. Also music plays a big role for setting mood Im in for when I design


Most people dont know this but i... I'm a secret ninja agent, ha-ha!


Favourite artist? So, so many... Theory one, Sad Mascot, Ghost patrol, The Xprs, and anyone that just blows my mind with original illustrations


Good / bad character trait: I would say Im a very honest person for my good trait, for my bad Im just a real flirt. ha ha ha



Check out Dylan's blog or Flickr account :)


Email: dylanwyndhamjones@gmail.com

Sunday, July 26, 2009

Studio Dumbar










Gert Dumbar established the studio in 1977. Their work is known internationally, and has lead to awards such as their latest European Design Award and Merit in 2008. Although clearly routed in the Netherlands, they have on average 5 different nationalities working in their staff of 30. 


Source: Studio Dumbar

b. design









The Breeder in collaboration with Fizz Gallery present the first solo exhibition of street artist b. entitled "Missing Text". (18 June - 18 July 2009)

The concept of the exhibition is based on a book that the artist has made and is exhibited inside a wooden construction, a house, installed outside the gallery on Valaoritou street. "Missing Text" is according to the artist everything laying underneath the symbols and figures regularly depicted in his works and at the same time anything that cannot be written on walls.


b.'s yellow and black figures have taken over the urban landscape of the city of Athens. Mermaids, girls with anchor tattoos on their arms, colorful hamburgers and humanlike octopuses constitute the universe of b. and come to life on the walls and broken windows of abandoned houses.

The artist views the city as an open studio, as a big canvas without limits where his creatures are winking playfully to the viewers and challenge them to discover the b. world.


The exhibition "Missing Text" reveals the user's guide to the artist's own universe. The skilfully drawn book is the artistic manifesto of b. and acts as a time machine that travels the viewer to the yellow and black world of the artist. The ticket is a yellow metal key, hanging inside the gallery.The first room of the exhibition is taken over by seven symbolic figures (acrylic on rusted metal), which resemble b.'s army. Each one bears a symbol of b.‘s work such as a watering pot, an oil flag, a purse, a flower, a book or a fish.

Other works on canvas and wood are also exhibited and of course b.'s characteristic octopus and hamburger figures are also present, along with a series of nine portraits of yellow skin ladies each one of them with a different spectacular hat.


In a world where everything is fast, flashing before our eyes with the speed of light, in a city full of isolated individuals, tall buildings, and full of cars honking, corporate logos, religious symbols and team emblems, b. has succeeded in capturing our attention! We stop in front of his wall paintings, and throw a sweet smile at the girl with the yellow dress standing before us.


Source: interview & text by Marcia Argyriades for Yatzer

Alida Sayer







30 June 2009 ////  Alida Sayer won a Best New Blood Award for work which she displayed at the D&AD New Blood 2009 exhibition.



When did your journey in the magical word of letters begin?
I began working with type only about a year ago, during the final stages of my Visual Communication Design degree at the Glasgow School of Art. I specialised in Illustration, enjoying the creative freedom that it allowed, but found it difficult to work according to narrative traditions and more experimental projects were often left unresolved. I discovered that typography provided the perfect formal framework from which to 'hang' my ideas. It allowed my imagination to run wild whilst still retaining a layer of universally recognisable information.
 
What was your initial source of inspiration?
I had been working with layered images for quite some time, but the introduction of typographic elements came later. I think it was a combination of sources that inspired me to pursue this route. Most significantly was my proper introduction to the letterpress, and the realisation of it's immense potential for my own working methods. I enjoyed approaching a process so closely tied to the tradition of graphic design as someone with a more illustrative way of thinking. I was also very inspired by the somewhat coincidental and timely discovery of a world of illustrative and experimental typography whilst researching illustration and visual design in general. Most notably, however, was a London exhibition by
Sam Winston and the work of Edwin Pickstone, a typographic designer also working in the case room at my art school. The intricacy and skill of their work is both staggering and beautiful.

Any favorite designers that have influenced your work?
I am influenced by all manners of art, craft and design, but a few do spring to mind. Namely the complex hanging installation art work of
Cornelia Parker, the music videos and charming hand-drawn animations of Michel Gondry, Stefan Sagmeister's bizarre typography and the diverse range career of Thomas Heatherwick - whose christmas cards to my father were a source of annual inspiration and envy!

Please tell us a bit about your future projects and plans.
I fully intend to continue my exploration of typographic design, whether it be alone or as part of a studio, as I feel it is something that I am only just beginning to really get to grips with. I would love to make pieces on a much larger scale - so that they can become even more interactive, something you could walk right into!

The key to truly forward thinking design is to harness both the capabilities of digital technology and the important lessons we learn from traditional materials and processes and combine them using our own unique creative personality. 

Source: interview & text by Katerina Biliouri for Yatzer